Reflection Post – Minigame 2

What did you learn about professional development by going through the design process? By going through the design process, I learnt to apply simple animations to the game objects. By setting the animations, I could apply some basic functions towards my game prototype, such as opening doors and changing weapons. These types of animation could …

Continue reading Reflection Post – Minigame 2

Advertisements

Playtesting Plan Table

Participants Date Session Participants Overall approach, including resources required Number Who (characteristics of your play-testers) 24/04/17 5 Friends, family and fellow students. All of which have experience with video games. Playtesters will spend 1 minute playing our game. They will not be told anything prior to playing the game (to test the games functionality/communication). During …

Continue reading Playtesting Plan Table

Week 7 Work

RESEARCH POLICE TRAINING   Real Life Police Kit: Gun http://www.criminaljusticedegreehub.com/popular-guns-for-law-enforcement/ Taser http://www.telegraph.co.uk/news/uknews/crime/6079694/New-Taser-gun-that-can-fire-up-to-100-feet-being-considered-for-use-in-UK.html   Player Objects/ Officer Kit: Essentials Baton Gun (assault rifle and/or hand gun Ammunition (bullets) Body Cam Taser Handcuffs Extras Flashlight Bulletproof Vest Communication Radio Breachers (other police NPC’s helping)   Enemies: Fight back (surrenders on low hp) Run away Fake hostage   …

Continue reading Week 7 Work