Activity 6 – Producing a Playtest Plan

Playtest Plan for Game Experts Session Goals: Game Function - Does the game function as intended? Capture the intended experience - Does the game capture the experience of cooperation, exploration and solving puzzle? Clear Theme and Objective - Does the game capture the cave theme? Participants: For each of our three games we acquired five …

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Activity 3: Gameplay & Player Stories

Game Concept Statement In the game, you are playing as a human like bear called Beart and an elemental fairy called Elli, getting to the top of the mountain. There are lots of puzzles and enemies. Beart and Elli will have different ability, such as Beart can attack and Elli can fly. They need to …

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External Contributions – Minigame2

There are some external contributions which helps me to develop the game prototype. Assets: “IGB100 W5 Base.zip” which is provided by QUT IGB100 I keep the first person camera setting in my game prototype, but added some weapon to it. The source of shy view and trees. “Handcuffs” used as the model of handcuffs is …

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Playtesting Report – Minigame 2

5 participants were chosen to play the game prototype for 1 to 5 mins and speak out their playing experience while playing. Then, they were asked a few questions based on our playtesting goals and suggestion for improvement. Our first playtesting goal is to see if the players understand that the game is topically accurate …

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